So, this year didn’t start off exactly as I’d hoped, since I’ve been down and out for quite some time due to stress and migraine. I’ve gotten some medication though and feeling a lot better.
My ambitions for this year is to sleep better, lose some weight and get better at sculpting in Zbrush. The latter one I’m already tackling by joining SculptJanuary, a challenge to sculpt a new subject each day of january. A bit rough, but I try to just focus on staying on track with the challenges and ignore that feeling of wanting everything to look nice. This is one time where I feel quantity goes before quality.
I’ll keep updating here as I progress.
So, I’ve been having some ups and downs with being creative the past years. I’ve not been sure where to focus my energy - improving my drawing skills? Learning more about 3d/sculpting? Getting more freelance jobs or defining my style more? - and being too invested in making the right choices for being more productive has had the opposite effect and basically grinded me to a halt.
It’s funny how you can logically reason what’s in your best interest and still not act upon it. I’ve been aware quite some time that the key to improving my art is mostly to have more fun with it again, but I’ve had a hard time decoupling myself from the entrepreneur thinking of wanting to be a professional. I would never think someone a lesser illustrator for not making money from their art, but weirdly I don’t apply the same mindset for myself.
By taking an investigative trip down memory lane to try to uncover when I enojoyed drawing the most, my most intense roleplaying days from college emerged on top. Creating these fun and fond memories with my friends and trying to recreate aspects of them through art was probably the best time I’ve ever had. I’ve realized that my art shines the most when trying to realize these (to us anyway) very real characters, creating fan art for a fandom that does not exist outside of our small but invested group of roleplayers.
Perhaps my feelings will change in the future and I’ll want to focus more on commercial work again, but for now I feel the place for me to be is as a roleplayer, a game master, and a fan artist of these fantastical worlds we create.
I did not participate in inktober this year, but I did ink quite a lot during october anyway in the end.
I made the first one of the zodiac back in may, I think, and I've been meaning to finish the whole set for some time.
Some of these are clearly better than the others, but it feels nice to finish up little projects like these and not leave them hanging just because it's hard not to be a perfectionist.
I will get these scanned before adding anyone to the main portfolio, but I want to post this before november starts, to mark it as a completed series for october.
I have some ideas for upcoming art projects, but I have some stuff coming up the coming weeks, so we'll see how/when they come about.